June 24, 2015 Leave a comment
Corridors are quite fun to build, configure and eventually model various surfaces. Everyone has seen the smooth and clean examples.
Sometimes, the corridor object can get out of whack; subassemblies targeting the wrong alignments, daylighting specified to the wrong surface, etc. Maybe you’ve seen this simple error…
Of course intersection can pose their own problems, but what about all of those other corridor examples like bus stops or knuckles or even cul-de-sacs. Recently, I had a chance to help someone with just such an issue. And it looked like this. For some reason, the lane was not respecting the closest target making a hole in the surface.
Let’s see what we can find out….